• 12 Posts
  • 44 Comments
Joined 10 months ago
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Cake day: September 9th, 2024

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  • You seem to think you’re taste is more exceptional than people you deem as basic.

    But how exactly did you arrive at your taste? Hype? Influencers? Marketing?

    You compare games to beer and say Bud is “complete swill”. Fair enough. But almost everyone drinking IPA is doing so because some hipster said this is real beer – and everyone else just went along with it.

    Personally, I’ve never read a James Patterson or Danielle Steel book in my life. But I’ve met plenty of people who claim up and down that Jack Kerouac and David Foster Wallace is top tier literature. How have so many people – who oddly seem to dress the same, have the same manners, operate with similar world views – seem to all be convinced those two authors are peak?

    My personal standpoint is that nobody has taste unless they do the discovering themselves. That means no relying on marketers, gatekeepers, tastemakers, or algorithms. Go and dig for themselves.

    If you’re willing to do that, form an opinion all on your own, kudos. But most people – even people who swear up and down that they have taste – won’t.









  • The inverse is just as true. Just because you and many “gamers” accept a rigid canon of what counts as “quality” doesn’t mean those games are actually good.

    Go to any retro gaming board and you’ll hear the NES era hailed as a golden age. I’ve played nearly all those games—and apart from a few true gems, most of them don’t hold up.

    Yet people still pay hundreds of dollars for cartridges like Action 52 and treat them like holy grails, even though we all know that some of the worst mobile games today are technically better.

    The truth is, I don’t think the average gamer really knows quality. I think most of their taste is just parroting what someone else told them to like.

    Quality deserves to be judged on its own merits—not nostalgia or consensus.



  • Whenever I see an echo chamber where people parrot the same shallow talking points—no nuance, no real analysis—the contrarian in me kicks in.

    You claim there’s “no library” on mobile, but even a basic look at the stats and available titles proves otherwise.

    If you actually want fun, premium mobile games with zero microtransactions, they’re not hard to find. You just have to look beyond the surface—and actually try.