That’s right, for hardware that’s now eight years old and never got a price discount. It currently sells for C$400 – but they’re about to jack the price.
There are Android tablets that are much cheaper than the Switch, more powerful, more battery efficient. Also, play games better.
Yet, Nintendo is jacking the price.
Which part of my comment was denigrating indie devs? Indie games are great. Android gaming is currently not.
If I’m looking for a good non-mobile game, I don’t go looking in the mobile game store. I go looking on PSN or PC, where the focus is on the kind of game that wasn’t designed as a phone-first experience.
The fact that Android has some good traditional games or ports of indie gems isn’t something inherent to Android. The overwhelming majority of those games were on PC or console first.
Android doesn’t just have ports of good indie games, it’s got lots of indie games that originated on mobile first – only later ported to console or PC.
Examples: Alto’s Adventure, Monument Valley, Endurance, Désiré.
If you’re unaware of these games, it’s not because Android as a platform sucks for gaming. It’s because discoverability is simply bad.