Portal 2.
objective
MEDIA APPRECIATION DOES NOT WORK THAT WAY, GOOD NIGHT!
Outer wilds
Bastion, Hades, Disco Elysium, Planescape: Torment, and Tyranny (even if the last act is rushed in the last two) come to mind for me
Katamari Damacy. It has a reputation for being silly Japanese nonsense, but the gameplay is brilliant, the graphics are timeless, the soundtrack is incredible, and it has some surprising thematic depth.
Na naaaaa na na na na na, na na, na naaaa Katamari Damacyyyyyyy
Super Metroid
Clair Obscur: Expedition 33
Disco Elysium
Alpha Centauri
Super Marios Bros 3
Bloodborne
Ori 1 & 2
Fallout 1 & 2
Planescape: Torment
The Outer WildsAtari: Frogger NES: RBI Baseball / Tecmo Bowl.
Genesis: Phantasy Star IV
N64: Ocarina. PSX: FF IX.PSP: Lumines
Saturn: Panzer Dragoon Dreamcast: Rez and Skies of Arcadia
PS2 Vice City
XBOX: PD Orta 360: Child of Eden / Shadow Complex
PC agree with all yours. Would add Syndicate, Witcher 3, & red alert DS: Dawn of Sorrow Neo Geo: Last Blade 2
Thomas Was Alone
I’ve never felt so much for quadrilateral shapes.
Since I haven’t seen it on here: FTL.
- Chrono Trigger
- Disco Elysium
- Sekiro
- Zelda Ocarina of Time
- Bioshock
- Portal
- Half Life
- Nier Automata
- Tetris
Flawed Masterpieces
- Minecraft (surprising)
- Dragon age Origins
- Team Fortress 2
- Fallout New Vegas
- Dark Souls
- Every Baldur’s Gate
Masterpiece in my heart: Terraria
I’m always curious why people add things like Ocarina of Time to lists like these. While the game was revolutionary at the time, I don’t think it holds up particularly well nor succeeds where later zeldas fail.
To call it an objective masterpiece I feel like it has to be a game that someone picking up today would still enjoy and appreciate. Tetris and Portal for example hold up well even by today’s standards.
The thing that not holds well in Ocarina of Time is the N64 controls and like what they supposed to do to overcome that?
It’s probably me being pedantic, but for an “objective masterpiece” the game needs to stand on its own and not on its legacy. I just don’t think Ocarina of Time holds up to later zelda games in many aspects (although I do think the story and soundtrack do).
Generally I think the ps1 and N64 era just suffer from the transition to 3D. Graphically and gameplay wise many games suffered for being the first foray into 3D gaming and those challenges wouldn’t really be settled until the next generation.
There are a lot of answers, mine will be drowned but… there it is. In no particular order :
- Final Fantasy X
- Clair Obscur : Expedition 33
- Baldur’s Gate 3
- Kingdom Hearts 1 & 2 (but you had to be there when it came out)
- Metal Gear Solid 3
- Shadow Hearts : Covenant
- Kya : Dark Lineage (the bugs were a feature)
- Horizon : Zero Dawn
- Megaman (any megaman will do)
- Crash Bandicoot Trilogy
- Spyro Trilogy
- Pokemon Yellow/Crystal/Emerald
- Pokemon Jade (yes that bootleg version)
- The Last of Us (pt. I & II)
- Astroneer
- GTA : Vice City
- Unreal Tournament 2004
- CS 1.6 played in the most dirty lan at your disposal
- Control
- Tetris
- Neverwinter Nights 2
- Dragon Age : Origins
- Quake III
- Bomberman
Just started BG3. Fuckin mind-blowingly amazing.
If you really liked BG3 you might also like Neverwinter Nights 2 and DA:O. I heard there was a remaster of Neverwinter Nights 2 in the works, maybe give it a try when it comes out.
Super Metroid
Psychonauts 1 and 2.
Some of the most imaginative big budget games in existence, from themes to art style to level design
There is no “objective” when talking about subjective terms.
My personal, SUBJECTIVE favorites are Mass Effect, Titanfall 2, Subnautica, Stardew Valley, Ori and the Blind Forest, Dave the Diver, Balatro, and Portal 1 and 2
Hades. Transcends the rogue-like genre through incredible writing, art direction, and music. The gameplay is some of the most addictive I’ve ever played. I’m at over 200 hours logged and I still get lost in it.