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Joined 4 days ago
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Cake day: November 24th, 2025

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  • It’s a vicious cycle between rabid fans, the creators of the IPs, the outsiders (i.e corporate entities) that have long infected all of them.

    I’m tired of reboots, I’m tired of made-up characters that seemingly are shat out from some kid’s imagination but it’s from an actual adult (like difference in the creative department) who only exist just to one-up the already established character. I’m tired of power-level debates that just melts your brain to numbness when trying to even engage in because they all vary wildly. I’m tired of meaningless arguments as to what origin, what canon or whatever is the real timeline of some character because they always change depending on who the hell is writing them.

    It’s all gotten entirely tiresome and convoluted.








  • I’ve approached Star Wars like, there are pieces of it I really do enjoy and love. Like lightsabers, they’re fucking awesome. Some of the gadgetry, the tech and stuff is fucking awesome.

    Everything else like about the whole Force thing, Sith/Jedi philosophies and everything in between, that’s neither here or there for me.

    That’s the same approach I’m having with lots of other big, overinflated pop-culture things. I’m here for the appetizers, but not the entire meal.









  • I have two.

    1. The Culture

    I do not claim to be a ‘gamer’. I prefer to be best described as someone who plays games, but not nearly as often as one branded a ‘gamer’ would play games by. But I’ve been partly turned off from video games because of the culture surrounding them. The streamers who play games, the RGB droolers, the tech-junkies, the whales, the hype-train types, the multi-hour essay level of delivering an opinion on a game .etc

    Not to mention, all of the gamer-branded merchandise from chairs to even drinks. It just turns me off and I do not ever associate with that crowd and it’s a damn shame there is so much gullibility with the culture that it is difficult to avoid.

    1. Game-Padding

    Side-quest after side-quest does a game not make. That kind of thing is what you’d find in an MMO that needs to find things for you to do. Not in a more constrained container of a game that has a fixed story, a fixed completion rate and everything. All it tells me is that the developers did not think of or have had any faith in what they were making.



  • Sorry Valve, but you are delusional here. This is going to bite you in the ass like Artifact did.

    I don’t see the angle of the argument where people are saying that Valve is just going to eat the loss per sale of this machine. My question is - why bother? Because they’re going to just bank on the goodwill built up with the Steam userbase and rely on them to buy games to make up the losses, which by the way the prices on even Steam’s holiday sales have been quite underwhelming these past few years. So I don’t get why they would bank on that when it is again underwhelming.

    The freaking device is 40% fan, lol.