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The Picard Maneuver@piefed.world to memes@lemmy.worldEnglish · 2 days ago

There are two kinds of people.

media.piefed.world

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There are two kinds of people.

media.piefed.world

The Picard Maneuver@piefed.world to memes@lemmy.worldEnglish · 2 days ago
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  • Hadriscus@jlai.lu
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    2 days ago

    Unreal Engine is switching to Y-up

    https://x.com/TimSweeneyEpic/status/1930678660098408669

    • ZoteTheMighty@lemmy.zip
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      2 days ago

      That’s…not the problematic part there, like at all.

      • Hadriscus@jlai.lu
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        2 days ago

        There’s a problematic part ?

        • ZoteTheMighty@lemmy.zip
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          22 hours ago

          A left handed coordinate system is absolute blasphemy.

          • Hadriscus@jlai.lu
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            1 day ago

            ah ! well. I don’t use any of the programs that are left handed so I can’t say I’ve ever had to struggle with I/O shenanigans, if that’s what you’re talking about. But you’re leaving me guessing, so not sure what else I can say

            • ZoteTheMighty@lemmy.zip
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              22 hours ago

              I spend a lot of time opening files in multiple programs. What would even happen if you switched from a right handed program to a left handed program? It’s completely up to interpretation how to read the orientation.

              • Hadriscus@jlai.lu
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                22 hours ago

                Exporters/importers do it, so I guess you could just look

    • Pennomi@lemmy.world
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      2 days ago

      Thank god, this is the one true coordinate system

      • Hadriscus@jlai.lu
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        2 days ago

        Personally I feel limited if I’m working in anything else than a non-euclidean coordinate system

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