“Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing,” said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer.
“Sorry we couldn’t get away with it” vibes
“Sorry we couldn’t get away with it” vibes
The publisher is paradox isn’t it? They’ve done this with nearly all of their recent games.
The only difference is that the games they published are left to die after the backlash and the games developed in house continue to be developed but with a slightly less invasive dlc policy for a few months.
“After backlash,” of course.
You heard it here first, folks. Businesses will try to fuck you over if they can get away with it.
It has nothing to do about keeping the lights on.
Realistically, this game’s got bigger problems than what its DLC strategy is.
I’m just waiting for the reviews to see if it’s another Redfall
From the gameplay footage, it looks like a studio that’s only ever made walking simulators before is making their take on Dishonored. Maybe that’ll be pretty good, but I’d be surprised. What it certainly isn’t is an RPG that’s anything like Bloodlines 1, lol.
That’s largely what the pre release reviewers said, too. It’s light on RPG elements but feels like Dishonored. They didn’t say it was bad, just unexpected and a different kind of game than the first.
It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Like, what’s left of Vampire without the RPG elements?
The vampires, probably.
If there’s no roleplay, it’s just a bunch of people with big teeth.
It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.
Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.
At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.
Doesn’t VTM, the ttrpg the game is based on, use character stats? I see nothing wrong with expecting the videogame to have similar gameplay mechanics to the ttrpg its based on. Especially if the first game did that.
My brother in Christ, you’re the only one who even mentioned character stats.
Dread is legitimately one of the best horror RPGs ever created.
For those who don’t know, it’s a game of “Final girl” / “Cabin in the woods” style horror where terrible things happen to a group of people. The only mechanic the game has is a Jenga tower. Every time you want to do a risky action, you pull a brick. If the tower falls, something really bad happens. No other game has ever quite created such a perfect feeling of steadily mounting tension and… well… dread.
Ok that’s fucking brilliant - I’m looking up this game
@Voroxpete @ShaggySnacks I can’t find it on steam. There are dozens of dread something games :(








