“Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing,” said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer.

“Sorry we couldn’t get away with it” vibes

  • Nate Cox@programming.dev
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    2 months ago

    It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.

    Like, what’s left of Vampire without the RPG elements?

    • ShaggySnacks@lemmy.myserv.one
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      2 months ago

      It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.

      Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.

      Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.

      At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.

      • Green Wizard@lemmy.zip
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        2 months ago

        Doesn’t VTM, the ttrpg the game is based on, use character stats? I see nothing wrong with expecting the videogame to have similar gameplay mechanics to the ttrpg its based on. Especially if the first game did that.

      • Voroxpete@sh.itjust.works
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        1 month ago

        Dread is legitimately one of the best horror RPGs ever created.

        For those who don’t know, it’s a game of “Final girl” / “Cabin in the woods” style horror where terrible things happen to a group of people. The only mechanic the game has is a Jenga tower. Every time you want to do a risky action, you pull a brick. If the tower falls, something really bad happens. No other game has ever quite created such a perfect feeling of steadily mounting tension and… well… dread.