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18 hours agoAll client anti-cheat have server components, otherwise they will be bypassed.


All client anti-cheat have server components, otherwise they will be bypassed.


I love how in every anticheat discussion someone who actually knows something about how games work get downvoted into oblivion.


You’ll find that based on 3.7 - 4.2 that most li-ion batteries are indeed charged from 0-100 and not 20-80 as you previously claimed. Manufacturers have no reason to overprovision consumer products that are made to be replaced in 5 years or so.


For someone called freedom advocate you sure don’t sound like one.


CF aside, I’m not the biggest fan that Ladybird decided on Swift, since it’s such an Apple-centric language. Wish they’d sponsored Servo instead.
It will ruin the experience for anyone playing competitively in a ranked mode, which means invalidating that mode entirely. This drives players away from competitive games like CS, Valorant, etc. which is why those games all use anti-cheats.
Similarly if there is a persistent world or some state that the game relies on to make the game fun for everyone, e.g. extraction shooter, MMORPG, etc then if the game state’s integrity is compromised it loses meaning entirely. Imagine playing chess but your opponent can move the pieces any way they like; it stops being a game.
I do agree that games where everyone agrees on cheating should allow it.