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Can we blame this on the engagement era? The first competitive game I got into was Unreal Tournament 2004, and it seemed like every team deathmatch had one or two players who were in a completely different league from everyone else so the result just depended on which team they were on. You can’t blame the matchmaking because it didn’t have any, you just picked a server to connect to and played with whoever was there.
Edit to add: TDM was the main team game mode where this was a thing; modes with objectives, bigger teams, and vehicles all mitigated the effects of individual player skill.
If you call someone “daddy,” it means you’re having sex and you consider them to be the dominant partner in the relationship (or are roleplaying that for sexual reasons). Your language partner is being a creep.
There is some very old slang, “daddy-o,” which isn’t sexual and would be used with a friend, but using it makes you sound like a jazz musician from the 1940s.
Isn’t every baby a meat baby?
What does she mean there was a “generational shift” that led to people burning CDs? Back in the floppy disk days, everyone was copying floppies—I remember when my grandfather bought a Mac to use at home, and immediately his friends at work loaded him up with copied disks. Which generation is she thinking of that wasn’t pirating a ton of software?