Aww that sucks, but understandable. I’ll try sending you a message now. Maybe it’ll work then?
Pudutr0n
“Si miras fijamente al pudú, el pudú te devuelve la mirada.”
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I didn’t get it! I made another user with my same username on the now dead kbin.social a while ago. Maybe you sent it there?
I’m Pudutr0n@feddit.cl (the 0 a zero and feddit.cl is a lemmy instance). Does that help? if not, I can share other contact info, if you like.
That’s how it always goes when the decadence sinks in.
I agree with your conceptualization of the process, but if there was a single underlying theme of the entire process besides ‘decadence’, it would likely be ‘stupidity’. At least on a collective scale.
Well...
Pudutr0n@feddit.clto No Stupid Questions@lemmy.world•Was the fall of Rome this stupid?441·10 days agoYes.
Edit: Oh, also… It just kept getting more stupid.
You might be banging rocks together, but the sparks are definitely starting to appear. With a bit more practice you should easily become more “fluent”. I tried Maya a few times back in the day but never put any serious time into it, or any 3d modeling tool. I haven’t even bumped into the limitations and problems of GDscript, but I’m sure they will show up eventually.
And umm… about project viability, idk, I haven’t released any kind of software, but there’s a story I always try to keep in mind. It’s a bit long and you don’t have to read it ofc, but it had a big impact on the way I understand projects now so i’ll share. But honestly, no need to read.
After the glider was invented in the mid 1800s, lots of people were trying to figure out how to make powered heavier than air air crafts. Building something that flew propelled by a motor. Many people were putting a lot of money and time into their prototypes, often risking their lives by trying them out. In the late 1900s Orville and Wilbur Wright were two nobodies with no high school degree running a small bike repair shop. Their shop started doing ok so they put some money into their own flight research just for fun.
They built a little wind tunnel on the back of their shop and did a huge amount of experiments with different kinds of small scale prototypes of different shapes, weights and materials. This way they could discard and test stuff hundreds of times faster than their rivals, who had to build full sized air crafts and not die in them…
This quick trial and error feedback loop allowed them to get an intuitive understanding of what worked. Basically, they didn’t win because they planned more or attempted perfection. They won because they had the advantage of being able to fail several times faster than others due to having low stakes on each attempt. That’s what allowed them to learn faster and be able to design something that did what they wanted.
if you got this far, I appreciate you reading my silly ideas and stories. Would love to hear your thoughts if you’d like to share them. If not, that’s fine too. Either way, good chat.
Good night. :)
Yeah I get it. Exercises and such, but they look p decent. You know how to use the tools. I also have been doing exercises, but mostly coding stuff. I don’t know how to use blender and just started familiarizing myself with Godot today.
Oh and I hope you don’t mind me popping up here. I got curious and searched your username and badgers and this appeared.
And yeah… Inspiration isn’t always easy to come across, but I’m sure it’ll eventually find you. Good luck!
Woah, you weren’t kidding about those badgers, huh? They look awesome. Love your work!
Sent. lmk!