• 0 Posts
  • 6 Comments
Joined 2 years ago
cake
Cake day: July 2nd, 2023

help-circle
  • Well, as far as Lemmy goes most of the people who came over first are people who are technically and privacy oriented. Issues with Reddit causing several exoduses (I think I spelled that right).

    What has historically pushed people to use Linux is the same driver for pretty much anything fediverse/activity pub. It’s the early adopters that are going to shape the discourse for a while. I think Reddit was the same way at the start as was Digg.

    Your average non-techie is less likely to want to figure out how to use Lemmy over just dealing with the other things the corporate sites are doing. Not that there aren’t non-techies on Lemmy, but it will take time for them to overtake the techies by a significant degree, if it happens at all.



  • Even if there is a slight performance loss, I feel like for the vast majority of games it’s basically irrelevant, especially since most of the examples I see are like maybe 5-15% worse if it’s worse at all.

    If you are still over 60FPS then I don’t really see why it’s that much of an issue. Even having 165hz monitors I don’t really notice much difference above 100, as long as the frame rate is consistent.

    And as far as I’ve seen for AMD performance will be equal to if not better than Windows. The only issues I’ve seen with performance are Nvidia, but it’s been improving and seems to be “good enough” from what I hear. Also, the more people who switch the more likely that will improve even more.




  • Depends on a lot of factors like what the actual game is.

    A sandbox game, bigger is better. Like Minecraft. If the goal is exploration and resource gathering you can plop me into an infinitely generated map and I will be happy.

    Outside of that, narrative games can be too big if there’s nothing to do in between points of interests. I don’t mean like side-quests, but more like random encounters or crafting/gathering stuff. There has to be something there I can either get distracted with or to “on the way” to the next location.

    I think a lot of games want their cake and eat it too. It’s not an open world game, but Final Fantasy XIV promoted the Heavensward expansion with the zones being like 5 times bigger than the base game…

    …but there were only 6 of them and between already being able to teleport to each zone there wasn’t any difficulty navigating the zones and they added flying which made them seem smaller than the base zones.

    1.0 XIV had impressively sized zones that were unfortunately very copy pasted and between the rushed release and the engine limitations enemies were very spread out.

    Again, depends on the game.