Except for the translation;) it was phenomenally bad.
But gameplay wise, I’m confident that it has some of the coolest mechanics out there In the soulslike universe. I particularly loved that it occurred to me so many times that it had felt completely impossible to beat bosses at first but I gradually figured them out. And many tries after, I slay them like I dance!
I also really enjoyed it! Kinda felt mid about the story but the setting was phenomenal. The DLC is VERY good and I highly recommend it.
Awesome to hear the dlc is good! I’m liking Lies of p more than I originally thought. So I might buy it too:)
I am so excited to return to it and enjoy the DLC. It was a very satisfying base game.
Linearity hurts it a little bit, but I love the setting and mechanics. Feels really good, and in a different way than many fromsoft titles (at least how I played them). Worldbuilding worked for me, I wanted to spend more time with lore videos than I could find.
I hope it does well and we can see more entries in the series/universe.
(Standard souls warning: I don’t think this is a good first-entry into the souls games. I’m currently recommending “another crabs treasure” for that, and please go right for the accessability menu without shame.)
Yup, yup and yuuup. I can vouch this:
Feels really good, and in a different way than many fromsoft titles
It is a little stiff concerning the combat portion of the game. I just played Banishers Ghost of New Eden. So maybe that is why I feel like it is rigid combat model.
I think the early weapons are stiff but the later ones have better move sets. What is cool is if you find a move set you like it is attached to the handle, so you can swap that with a blade you’ve upgraded. New moves, retain your upgrades. Unfortunately doesnt work with the special weapons, which tend to have some of the better move sets too, but still a neat feature.