Looking to ask for people’s favorite tactical RPGs because I have played a bunch but never really gotten into any. XCOM, Fire Emblem, Disgaea, Advance Wars, Fallout, etc.
Looking to see what other people love so I can convince myself to try something new or try something again.
Out of what I’ve played, Into the Breach was my favorite. Very dense, and the positioning is really important. The only one I actually finished.
Syndicate from 1993. Don’t know if that fulfills the “RPG” part of Tactical RPG but it’s definitely worth a play.
Oooh, I got you OP. If you liked the dense micro-maps of Into the Breach, check out Bad North. Defend small islands from waves of invaders with limited troops. Not an overly long game, but very satisfying for what it is.
Tuned Heart - PC-9801
Koudelka - PS1
Jean D’Arc - PSP
XCOM 2 - Steam
There was an old one on the first sega console controlling different knights on a board. It was the first game of its kind i played but could never remember what it was.
My favorite series is disgaea, but I wouldn’t recommend it to most people, it’s over the top game breaking silliness.
Chroma-squad is often overlooked, but captures a lot of what name 90s trpg’s great and improves on the formula quite a bit.
The absolute best trpg imo is “bionic dues”, I feel like it you enjoyed into the breach you should definitely give bionic dues a shot, it’s such a different style of game,
Shining Force is a classic. Basically Seva’s answer to Fire Emblem.
Wargroove is pretty good too. Kind of like Advance Wars, but in a more medieval fantasy setting. From an indie dev with pixel art. My only real complaint is one I have with all modern “retro pixel art” style games: the “pixels” can move by much smaller increments than themselves. I wish games that used that style would align everything, including animation, to the fake pixels. It looks kind of busy and messy imo. It doesn’t bother me enough to ruin Wargroove though.
Banner Saga was pretty good. It’s a combination of tactical RPG with mostly text-based choose-your-own-adventure style elements between battles. Still haven’t played the 3rd one, but I enjoyed the first 2.
X-Com - UFO Defense and TFTD are definitely my favorite. Fallout 1&2 are a close second and I’ve been meaning to play through them again. Ogre Battle is a distant third, with Front Mission right behind it.
There’s a reason why oldschool X-Com players kept coming back to the games despite technical issues like the Groundhog Day bug. (Thank all applicable deities for OpenXcom solving those issues, though.)
Absolutely loved both of them! I think UFO Defense was the first pc game I played on our first 486. It was one of the first games I ever successfully hacked.
Not sure how many people know, but there’s another game from Gollop, Rebelstar Tactical Command for Gameboy Advance. It’s part of the Rebelstar series dating back to the ZX Spectrum. It plays pretty much the same as the original XCom games.
Wildermyth was very enjoyable, it’s not as deep and well written as some of the others mentioned but still held my attention long enough to finish it.
Pretty unique art style and it felt relatively challenging throughout.
I lamy FF Tactics a little bit. And it was okay (I was pretty young) but when advanced ears came out. Hooooo my god k was hooked. I was always on my Gameboy every chance I could get.
Wasteland 3 is really good, baldurs gate 3 kinda, darkest dungeon, Valkyrie chronicles 1 & 4
Not my fav by any means, but I’ve really been enjoying the Kriegsfront Tactics demo this week.
Final Fantasy Tactics Advance, above all else.
That being said, Shin Megami Tensei Devil Survivor 1 and 2 are awesome. They combine SRPGs with the usual SMT combat - I don’t think I’ve found something similar yet.
You move around like you would in any other SRPG, then you can attack enemies in range to enter normal turn based combat - however, at most, you can only play out 2 full turns before combat ends. Afterwards the next unit moves. Each unit represents a squad of up to three characters you will be batteling with, usually a human and two demons. Depending on your squad, you may have different movement, range and abilities.
Jagged Alliance 2 (especially with the 1.13 mod) is the most ludicrously detailed tactical RPG you’ll ever find. It can be a nightmare to actually play until you spend many, many hours learning all its systems, but nothing else comes close immersion-wise. You can customize every mercenary’s loadout down to individual weapon attachments, capturing different parts of the map gives bonuses that actually make sense (like being able to ship in weapons once you’ve taken the airport), you can train militias to hold onto captured sectors for you, and you can even use the in-game internet to send flowers to the main villain.
Wargroove is very good.