• dukemirage@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    arrow-down
    1
    ·
    10 hours ago

    It would be an extremely risky strategy. The studio’s whole portfolio are offbeat shortforms (indeed one of the higher profile indie devs) and I don’t think getting banned from Steam and losing sales there was something they anticipated. Using this for publicity is plan B for damage control, never has been plan A.

    • FarceOfWill@infosec.pub
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      9
      ·
      9 hours ago

      The steam ban was ages ago, the news was recent. They decided to go loud about the steam ban as they released, its clearly pr. I dont think they got banned intentionally but the difference is a little academic when you cry this loudly about it.

      • dukemirage@lemmy.world
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        2
        ·
        9 hours ago

        its clearly pr

        Yes, as I said, plan B. Do you expect the studio to say “ok fuck it, let’s close up” when they projected a huge loss of sales after Steam denied their release?