- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
Currently, only GOG and Itch are still selling this game.
EDIT: It seems the game has returned to Humble Bundle.
Currently, only GOG and Itch are still selling this game.
EDIT: It seems the game has returned to Humble Bundle.
Based solely off the trailer I can see how a big American storefront would err on the side of caution here. There is very little to gain from carrying a game decidedly built with controversy in mind, but a lot to loose.
With the publicity around it and sales still possible through alternative stores maybe things will turn out alright for the developer in the end. “Banned” media is always in demand, after all.
Unless it unexpectedly sells gangbusters, the dev says they’re likely to shut down as not having the massive steam audience to sell to won’t net them enough to continue. And people are stupidly loyal to valve for some reason.
That’s because Valve is privately owned and this has largely resisted the enshittification that largely plagues public companies and private equity frims.
Except people give them passes for shit that they don’t extend to other companies. The blind loyalty is stupid
Such as? Perhaps if you specified on what they’re getting a pass for people could be a little less blind.
It very well could be true, but the dev also seemed full of shit in the first interview I saw, pretending that he had no clue why it was banned.
I mean, he released the communication he’s received. It’s not super clear. And the things he thinks it was isn’t even in the current version of the game
The response said “no CSAM”.
If they had to scratch their heads trying to figure out what parts of the game needed to change to not include allusions to that, then they have bigger problems than not releasing on Steam.
They’d be as well carrying on. Its in a pretty unique position as being a game that people are talking about before its even finished, which is pretty uncommon for most titles, and can be “the game they tried to ban” which did wonders for Manhunt, GTA and Postal.
Valve is pretty upfront about being a business first and foremost. Their customers are loyal because they consistently provide high value at reasonable prices, even though they are in a dominating position in the market. They’ve taken unpopular decisions in the past, but never any that seriously alienated a meaningful chunk of their customer base.