You know, like McDowells. I don’t actually care what color my shells are. There are principals involved. Principalities!

  • carl_dungeon@lemmy.world
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    2 months ago

    Edit: Some salty commenters here. This isn’t my graph, just one I grabbed. Notes aren’t mine.

    I’m a huge proponent for inflation adjusted livable minimum wage- which should be close to $30 an hour these days. Also hugely worried about our housing cost trends.

    I’m only pointing out that expecting games to cost 40-60 for life is a little silly- yall still paying $.10 for a loaf of bread? I remember when games inched from $40 to $60 and everyone lost their minds- no one complains about it anymore. Don’t wanna pay retail? Wait for sales, bundles, used copies.

    • PineRune@lemmy.world
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      2 months ago

      Edit: these notes have been addressed in OP’s post

      Note: Salary growth has outpaced inflation.

      You know what else has outpaced inflation? The cost of living. Purchasing power for middle and lower class people is far less than what it used to be. “Inflation” doesn’t account for that.

    • Zomg@lemmy.world
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      2 months ago

      Games are also much easier to distribute now than they ever where, saving cost.

    • ragebutt@lemmy.dbzer0.com
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      2 months ago

      this argument is so fucking dumb

      Volume of video game sales has changed monstrously over the years as it moved from a niche hobby to mainstream

      SNES Mario kart - 8.76 million copies sold worldwide Switch Mario kart 8 - 67.34 million copies sold world wide.

      SNES mario kart (inflation adjusted) earnings - 1,095,000,000 Switch Mario kart earnings - 5,252,520,000

      Game dev budgets have obviously exploded in that time and nintendo doesn’t disclose their budgets but on average its estimated snes titles got about 1-2 million and switch/wii u titles got 30ish million. That’s a sizable increase in development that wildly outpaces inflation, for sure, but their earnings obviously did too.

      • Zanz@lemmy.ml
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        2 months ago

        Snes carts were $20-60 not including license fees without the game. They also had a 100% markup at retail. Small 8GB switch carts are about $10 with $12, including licensing, and have a 40% markup. The take home for a publisher was $2-5 for snes and should be $18 for a switch game on the small cart on $60 at retail. Digital take home is $40. Comparing the take home price for the consumer is disingenuous. It is especially bad when we are not comparing to Gameboy and includes optical media when it is essentially free with the box.

        The publishers are getting a minimum 9x more take home now on the expensive switch carts and licensing. Thr wiiu and ps4 were more like 11-12x with the ps5 and digital switch games even more. Those far outback inflation and even outback the increase in dev costs most of the time.

    • RadicalEagle@lemmy.world
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      2 months ago

      But isn’t it easier if I just ignore the nuance of economics and just place all the blame for my unhappiness on corporate greed?

      I think it’d also be interesting to see the total production cost of each Mario Kart, and a total sales/revenue generated by each game.

    • JcbAzPx@lemmy.world
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      1 month ago

      The thing that graph doesn’t take into account is barely anyone paid full price for those older games. Games used to lower prices to increase sales volume and those sale prices are significantly less than $80 even accounting for inflation.