hey guys sorry its my first time here on lemmy so i am not sure how to use it fully but i’ve been playing prison acrhitect for a long while though i am finding out i am not too good with designs or money anyone can help me out or tell me how i am doing so far thx :>
Been a long time and I know they updated a lot since then but…
It looks like you built out a ton of facilities before you have enough inmates to use them. Probably will run into problems if you dont have a good profit going, so I would try to leave more of a buffer. I think license plates and woodshop were decent money makers. I wouldn’t accept too many max sec prisoners until that is going. They are more profitable to have but the contraband from those two shops is useful for escapes so you need good security.
I separate my cell blocks, and usually centralize them a bit. If you keep min security, med and max separate from eachother you can manage their security needs better and usually keep maxers from killing others as much. Especially separate any CIs in their own section. Keeping it central means they need to tunnel further. Make sure K9 patrols around each block as well as your overall perimeter. The large perimeter is the last chance to catch but its huge so you really want to catch them earlier.
I think your chapel can be way smaller. I just dont remember it needing to be that big. Dont be afraid to build multiple of each room type to continue keeping the different security types separate. You can use schedules to help with that too if you need to have them use the same room area. Early on when I couldn’t afford that I would make sure they all took their meals separate I pretty much dont let max sec go anywhere they can get weapons or tools, so I just have them use a small caf and maybe small chapel of their own, or whatever need they have to satisfy. Pretty sure when they mix they give eachother contraband so watch out for that.
One other thing I did was make special guard only access hallways. These things would let the guards get around a lot more easily which will help reduce overall staffing needs - otherwise it takes too much time to get around. Its gotta be quick and easy to get to kennels and the armory, but very difficult for prisoners to get to those. If a riot breaks out and they get to the armory you’re fucked.
That’s all I remember, theres so much to know in this game its crazy.
thanks for your suggestions i’ve just seen them and honestly it makes a lot of sense on what you are saying i am unsure how to put the prisoners in the middle of the prison without having them to crowded if you have like an idea design suggestion that would be cool but thank you again so much btw here’s my updated layout
Dont get me wrong, this will work for awhile. It would be a ton of work to just rearrange all this. Keep those k9 patrols beefy and control contraband. I think metal detectors are gonna help, cant tell if you have those.
I haven’t played in a few years so take this with a grain of salt.
My approach is to build things out incrementally. If your cashflow stays positive the entire time, you won’t have money problems.
For design, try to find modular chunks you can repeat. A cellblock with bathroom and showers. A canteen. Make blueprints from them and twist them.
Do you have a foundation and walls around the entire space? I usually kept most stuff outside with a fence around the perimeter.
i honestly just go with the flow like the plan comes in my head its not the best as you can tell but i try to keep it quite better looking this prison as you see i am trying to make it like a very hard prison to escape from but at the same time somewhat of a prison for reform its not the best looking as i said but i try my best
I like how you have it set up! Leaving yourself room to expand is smart!
If you find you’re struggling with long walk times, think about planning your prison with the inmates’ schedule in mind. So if they wake up, shower, then eat, then work you might want to plan your prison with those facilities laid out roughly in that order so nobody has to backtrack and waste time.
You can also have multiple cell blocks with duplicated facilities in each, so a little group of cells with their own showers and canteen etc. if you can plan a tiny efficient prisoner block with a balanced proportion of facilities, you can easily scale it up by just duplicating it over and over.
well regime is something i struggle most cause i am unsure how to balance it
Oh so that’s how you’re supposed to run a prison. My usual strategy of throwing 20 armed guards in a hallway and having a “open room concept” morgue and hospital needs updating it seems
Open room morgue! Lmao
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