• systemglitch@lemmy.world
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      15 days ago

      I played his game, and wanted to like it so much, but it’s clunky and fills me with nausea in about ten minutes.

      Being a drug dealer in real life was much more engaging.

  • Agent Karyo@lemmy.world
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    15 days ago

    This analysis immediately identified the use of several elements protected by copyright, including parts of the game’s storyline, mechanics, and UI (User Interface).

    The UI is protected by copyright?

    Sounds like bullshit. DDS’s publisher should focus on improving DDS2. I was considering getting it, but decided against it when I read the reviews (many bugs, subpar updates).

    • Katana314@lemmy.world
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      15 days ago

      I mean, if they find actual artwork, audio, or code stolen, much of which goes into UI development, that would definitely make for a fair case. I’d presume that Schedule 1 devs would never do something so stupid though.

  • vane@lemmy.world
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    15 days ago

    So drug dealing methods are now copyright protected ? Because they are in game. xD

    • tourist@lemmy.world
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      15 days ago

      Imagining a modern breaking bad remake where Walter goes to jail because Saul was rusty with his copyright law knowledge

      • vane@lemmy.world
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        15 days ago

        I imagine a simulator game where company makes lawsuits and owners are crying because their games are less successfull than competition. That would be funny game.

    • zarathustrad@lemmy.world
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      11 days ago

      That game taught many valuable life lessons.

      Like if a joint smells like paraquat, do you smoke it? (No)

      Buy low, sell high.

      Carry as many guns as possible.

      The importance of small business loans. (And that while you need to pay them off quickly, keeping cash on hand for investment is important.)

  • Lootboblin@lemmy.world
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    13 days ago

    DDS was a failure. False marketing trailers showing gangs and guns and their updates were basically just adding few shitty looking furniture.