I’m a #SoftwareDeveloper from #Switzerland. My languages are #Java, #CSharp, #Javascript, German, English, and #SwissGerman. I’m in the process of #LearningJapanese.

I like to make custom #UserScripts and #UserStyles to personalize my experience on the web. In terms of #Gaming, currently I’m mainly interested in #VintageStory and #HonkaiStarRail. I’m a big fan of #Modding.
I also watch #Anime and read #Manga.

#fedi22 (for fediverse.info)

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Joined 2 years ago
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Cake day: March 11th, 2024

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  • This only applies though if it’s a per-device passkey that uses a private key stored securely that cannot be exported.

    If the private key can be exported, it can be stolen and the factors becomes invalid.

    But people also store their private key in cloud solutions (some here mentioned doing that) which just makes the factor invalid anyway, since then it’s not device-bound anymore, and it’s the device that verifies your identity with those methods.

    Like, what if someone hacks the cloud service storing the passkeys and steals them? Not really any different from storing passwords in a cloud, and that one isn’t called 2FA either.




  • There are endless discussion on the internet why pc gaming is superior than consoles

    It is objectively. It’s the only platform which fully supports modding (and historically the only one that supported it at all) with sideloading (not through stores provided by the game dev). Modding is huge for the longevity of a game. At least in my experience, PC games tend to have more settings to customize your experience. You can install external tooling like Reshade and others. If you buy on GOG, you actually own your games. There are some games that just aren’t suited to consoles, like RTS, while I can’t think of any genre that works badly on PC. You also get to choose where you buy games.

    That said. Consoles exist for a reason. They’re ready-made systems that can play games designed for it without a hassle. You only have to worry about upgrading when a new console comes out, and you always know whether a new game will run on your console. You don’t have to worry about stuff like driver updates either.

    I think objectively speaking, PC is clearly better for gaming than console. BUT subjectively it’s a different story. Most people would probably prefer consoles due to them being more accessible.

    Just play your game and let other gamers enjoy their game too.

    This is most important imo. At the end of the day, subjective enjoyment is what matters most, so that’s where the comparison should go. And imo there’s not much of a winner there, there’s good and bad traits for either, and there’s going to be different people preferring either.