After listening to this comment in my earlier post, I finally installed Linux in my new machine. I have almost set up everything for my use case save for support for playing Minecraft.
While many Linux switchers are keen to having maximum support and optimization for games, I don’t look forward to the same. I plan to having Minecraft as my one and only game in this machine and want to have as minimal dependencies set up for playing it as possible.
I intend to use the fabric version of MC with mod support on my machine with Iris Xe GPU. I am also comfortable with using a different launcher aside from the default one if it is safe and better to do so.
Could someone give me guidance on how I go around installing Minecraft according to my needs?
PollyMC if you want it free :)
Mine links to “PollyMC” not “PolyMC”. Completely different software but thanks for the heads up!
Puzzling choice to have a one letter difference to an also minecraft related project, more so given the stuff with the other dev being a poop.
Oh. That’s one confusing naming scheme
As other stated, if you bought the game, PrismLauncher is the best launcher out there!
Huh, I didn’t realize it was so commonly liked. We currently use MultiMC, which was the go-to launcher some years ago, but maybe I’ll give PrismLauncher a try.
Does it do anything about launching servers? I currently launch Minecraft w/ systemd on boot, and I’m thinking of moving it to my NAS instead of my desktop (that way it’s always on), so I’m interested in any way of better managing it since I need to keep the mods consistent between the server and our computers.
PrismLauncher add some more things, such as CurseForge out of the box, it’s a fork of MultiMC, so it will do all the things MultiMC can do. If you want to manage your servers easily, you might want to take a look at CraftyController ?
However, I didn’t know MultiMC could sync mods between servers and clients? How does this work?




